Description
After the incident in the Zone, all personnel were evacuated. To ensure that no one would uncover the secrets of the facility, the staff deliberately damaged the data storage system. As a result, the A.R.C.H core lost access to critical information, placing an immense strain on the entire system. Sooner or later, it would lead to a catastrophic explosion.
But the staff overlooked one thing.
A.R.C.H is an advanced artificial intelligence capable of calculating thousands of possibilities and creating complex plans within milliseconds. It quickly found a way to avoid its destruction.
There was only one problem: A.R.C.H could not move on its own.
It needed someone else to do the dirty work.
Only the monsters remained inside the abandoned laboratory. Then A.R.C.H remembered that among them was one creature capable of listening, thinking, and acting.
And it found YOU.
ABOUT THE GAME
This is a survival horror game set in an abandoned laboratory. You play as an intelligent creature that must survive, explore the facility, and complete tasks for the A.R.C.H core.
Your main objective is to export memory data for A.R.C.H so the artificial intelligence can recover lost information and complete its mysterious plan.
However, the laboratory is far from empty. Other monsters roam its corridors. Unlike you, they are wild and driven only by hunger. And to them, you are food.
While exploring, you can find a variety of useful items, including food, flashlights, medical supplies, and other resources. Items can be discovered inside crates scattered throughout the laboratory.
The game also features vending machines located at the base and in random locations around the facility. These machines allow you to purchase useful items using a special currency called N-Neutrons.
Every playthrough is unique thanks to procedural level generation. The laboratory is assembled from pre-designed modules, creating a new layout each time while still allowing players to learn and navigate the environment.
FREQUENTLY ASKED QUESTIONS
How do I earn N-Neutrons?
Starting an M3N memory export grants between 3N and 8N on Normal difficulty.
Completing the export and activating Phase Two rewards between 50N and 65N.
After filling the memory bar, the player can activate Control Core functions:
First Function rewards between 110N and 190N.
Second Function rewards between 210N and 340N.
What is Phase Two for?
Phase Two provides additional memory and helps fill the memory bar faster. A single M3N can provide up to 424 KB of memory multiplied by a factor between 0.5 and 5 depending on the antenna angle.
Why are there clocks in the game?
The clock system prevents players from staying in one location forever. It encourages exploration and increases tension.
At night, the chance of monster encounters is much higher than during the day, forcing players to decide whether the risk is worth the potential reward.
How do I end the day?
To end the day, return to the base and enter the small room where the game began. Inside, you will find an old mattress that can be used to sleep.
Players cannot sleep during the day, which encourages exploration and prevents skipping entire days.
Instructions
Each day begins at 10:00 AM at your base.
Your first task is to adjust the antenna angle. The more accurate the alignment, the more memory you will receive during the export process.
After that, enter the laboratory and locate an M3N (Memory Export Node). Activate the first export phase. A single M3N operates for 2 to 5 minutes depending on conditions.
While the M3N is running, explore the laboratory, gather resources, and avoid hostile monsters.
Once the memory bar is filled, return to the base and activate a Control Core function. Afterward, you will need to fill the memory bar again, this time to a higher requirement.
When the M3N finishes operating, you can activate Phase Two. This phase provides additional memory and helps complete your objectives more quickly.
However, always keep an eye on the clock.
You must leave the laboratory before midnight. If you remain inside after 12:00 AM, your character will die and all collected items and stored memory will be lost.
If you forget to check the time, don't worry. At 11:00 PM, a warning siren will sound throughout the laboratory, alerting you that midnight is approaching. At the same time, emergency lights will illuminate the facility, helping you find the exit and return to base before it is too late.
CONTROLS
Pause / Menu - [P]
Move Forward - [W]
Move Left - [A]
Move Backward - [S]
Move Right - [D]
Jump - [SPACE]
Run - [LSHIFT]
Interact - [E]
Slot 1 - [NUM1]
Slot 2 - [NUM2]
Slot 3 - [NUM3]
Slot 4 - [NUM4]
Slot 5 - [NUM5]
Left Hand Punch - [Z / LMB]
Right Hand Punch - [X / RMB]
Turn On / Use - [F]
Turn Off - [C]
Drop Item - [Q]
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